Name: Charlette I.

Last one being after MegaMerging. I have to finish the helmet.
Species: Human
Affiliation or Occupation: Raider.
Physical Description: (Your character's appearance. Includes gender, age, hairstyle, eye color, armor, clothing, etc. You can post pictures, but it is preferable if they are your own creations.)
Age:15
Equipment: C-Spear. Retractable spear. Used to thrust, slash and impale.
Grappling hooks attached underneath gauntlets: Capable of supporting 900 pounds of weight. Charlette can use the grappling hook for moving to higher areas, firing from one point to another, using force and momentum to swing herself forward at high speeds. At times she can use them as whips offensively, but due to lack of experience, she rarely does at the risk of hurting herself.
C- Grenades: Grenade slots on her shin guards. Each leg contains six impact grenades each. Once impact is made, the grenade explodes. To fire the grenades, it requires her to kneel and prepare to fire. During this time, her mobility is hindered completely.
Skills or Techniques: Charlette was trained by her mother in acrobatics strictly since she was seven, having mastered her centre of balance, she can walk across edges of buildings with ease. Self trained in parkour, she can leap building top to building top. However with little to no actual combat training, she uses her own balance, speed skills to fight foes nimbly and quickly. (Example: Pushing herself from wall to wall in enclosed spaces to strike quickly and rebound from point to point.)
She is far from an expert in her own weaponry, however she takes time to allow herself to get used to using them.
Background]/b]: Born in the safety of Inner Peace, Charlette was born in a wealthy family. Her father working for Slither Inc’s RnD department and her mother being a acrobatics instructor, her parents were overbearing in Charlette’s eyes. Her father stressed the importance of grades to the point of demanded excellence. When she wasn’t being watched by her father for her grades, her mother trained her harshly in acrobatics.
While at times Charlette felt that she was being pressured, she took her mind off of such things by putting her skills to use in parkour, after being inspired by a book she checked out in the library. When doing this, she felt as free as a bird, leaping in the air, high above the crowds in grace and happiness (After several failed attempts of course, and bruises she hid.). At the age of ten, having returned home from one of her parkour “tours” around the city, she came home to her house in ruin and her parents’ dead on the floor.
After the shock, she heard the doors behind her slam shut and a green mist filling the house before she lost consciousness. Days later, she found herself in Outer Region nearly starved and dehydrated. After falling once more, she awoke in the medbay of a Raider’s camp. They helped her recover, fed her and gave her a place to live. In exchange for one thing. Her aid in recovering ancient relics and joining their side. (With her cut in pay)
One year later, on her first mission, she found herself in front a stolen container from Slither. Inc that glowed and called her name. As she opened and grabbed what she did not know was a biometal, she Megamerged in an instant and became the holder of Model C. Since then, she has become a prized member of the Raiders due to the biometal’s aid on missions and protection.
[b]Personality: Charlette is a girl who puts on a harder front than her personality is. Finding it hard to express herself well in social situations, she has a rough time making true friends. However her actions tend to speak louder than her words. In combat she attempts to not kill her enemies, but rather injure them or beat them to the point of unconsciousness. Having been shocked by death at an early age, she tried to not put others through what she has.
She also attempts to help those that she finds innocent or defenceless. When she is free from the hunt of relics, she finds herself on top of buildings, leaping from point to point, feeling free as the bird she wishes she were. However now, she uses her biometal to leap higher and further than ever, and the grappling hook to swing herself as high as the birds.
Dreams: To fly like a bird in the sky.
Reasons for Dreams: To get away from her past trama, to feel free with the world’s expectations and limits, and go where she pleases.
Miscellaneous Information: There are nights where she wakes after nightmares. At times she see’s herself behind a glass container filled with water. Two figures stand in front of her. However she cannot hear or see them clearly. Her favourite food is Lobster boiled in redwine, with a side of mashed potatoes and brown gravy. She has a direct fear of Leprechauns.